Computer Programming 2 - SY2223-2T | 06 File Input and Output (Midterm) | 06 Hands-on Activity - ARG
Computer Programming 2 - SY2223-2T | 06 File Input and Output (Midterm) | 06 Hands-on Activity - ARG
Create a simple game that exhibits file input and output.
Create a folder named LastName_FirstName (ex. Reyes_Mark) in your local drive.
Create a new project named LabExer6A. Set the project location to your own folder.
Create a simple guessing game (simnilar to Hangman or Hangaroo). In this game, the user guesses a letter and then attempts to guess the word.
Create a Notepad file named words.txt which will store any number of words each written per line.
The Java program shall:
randomly select a word from the list saved in words.txt;
display a letter in which some of the letters are replaced by ?; for example, ED??A??ON (for EDUCATION);
place the letter in the correct spot (or spots) in the word each time the user guesses a letter correctly;
inform the user if the guessed letter is not in the word; and
display a congratulatory message when the entire correct word has been deduced.